Studio

FolioTier 2

@nod

Dip a sprite's head down and back - a beat of agreement or acknowledgement.

@nod dips a sprite's head briefly downward and returns it to center, giving a character a small physical beat of agreement or acknowledgment. Use it when a character's words alone feel static - after a line of reluctant consent, a quiet yes, or a moment where someone takes in bad news without speaking.

The gesture reads best at its default intensity on most sprites. Push intensity higher when you want a more emphatic, full-body commitment to the agreement; pull it lower for a barely-there tilt that suggests the character is holding something back.

By default @nod fires and moves on, so dialogue or the next effect starts immediately while the nod is still playing out. Set wait to true when the nod needs to finish before the scene continues - most often when silence after the nod is part of the meaning rather than the next line arriving.

Avoid stacking @nod directly on top of another vertical motion effect like @shake. The two animations contest the same axis and the result will look unintentional. If you want layered motion, pair @nod with horizontal or non-positional effects instead.

Parameters

ParameterKindRequiredDefaultNotes
targetstringyes""Sprite tag to target.
intensitynumberno0.70-1 × multiplier. Default 0.7.
durationnumberno0.450.2-1.5 seconds. Default 0.45.
waitbooleannotrueBlock for the effect's duration when true; false fires and continues so effects can overlap.

Canonical example

sprite show ada
say "Ada": "Okay, I trust you."
@nod(target=ada)

@nod plays a short downward head-dip on the sprite that target matches, then settles back to rest. It reads as agreement or acknowledgement without swapping the sprite's state image.

intensity scales how far the dip travels (0.7 is the everyday default); duration is how long it runs. Keep both modest so the beat reads as body language, not a glitch.

Notes

@nod is one of five gesture effects (@nod, @headshake, @flinch, @perk, @slump) - each a one-shot reaction that returns the sprite exactly where it started. It runs on the Pixi stage.

See also