Short answer: open Theme in Forge's view switcher and click the part you want on the preview. The inspector on the right edits it.
Pick what the preview shows
Preview scenario chooses the moment on screen. Your story shows a real line from your project with its speaker, sprites, background, your first choice and the reader controls. Dialogue, Narration, Long text, Choice, Input, Caption and Game menu each show one situation.
The parts
The parts list on the left: Text box, Name plate, Dialogue (with its Indicator), Choice menu, HUD and Game menus. Click one there or on the preview.
- Drag a part to move it, drag a handle to resize, use the arrow keys to nudge.
- Ctrl+click picks the part under the one you clicked.
- Ctrl+wheel zooms, Space+drag pans. The percent at the bottom right opens zoom and grid. The test backdrop and reader text size sit at the bottom left.
Skins and fonts
A Text box, Name plate or choice button can wear an image as its frame. Fonts come from the built-in set, the catalog, the library or your own upload.
Presets and resets
- Presets with Keep my content on keeps your uploaded skins and fonts.
- With nothing selected, the inspector names the preset and counts your changes. Reset all to preset and Detach from preset live there.
- The menu next to a part's name has Reset to preset and Reset to stock.
- Actions has Import, Export and the resets.
A theme applies to the whole project. Readers' own text size setting still applies on top.