Short answer: Right-click the event in the timeline and choose Delete, or use the Delete action in the event's editor. Forge asks you to confirm before removing anything (you can turn that off in settings), and it always removes whole structures cleanly - deleting a choice or a when block takes everything inside it too, so the timeline never leaves half a structure behind. If you change your mind, Undo restores the deletion.
Deleting one event or several
Right-click a row and pick Delete; the menu turns into a confirm step - "Delete this event?" - so a stray click can't cost you a line. To delete several at once, Ctrl-click (Cmd-click on Mac) the events to select them - or Shift-click to sweep in the whole run between two events - then right-click and choose Delete N; you'll be asked to confirm the batch the same way. An event's editor panel also offers Delete for the event you have open.
Turning the confirmation off
If you'd rather deletes land instantly, open Forge's settings and turn off Confirm before deleting events. It is a per-browser preference: turning it off on your laptop doesn't change how Forge behaves on another machine, and you can turn it back on any time.
Containers delete whole
Structure is all-or-nothing on delete, which is what keeps your scene safe:
- Deleting a choice removes the choice and all of its options, including any lines nested inside them. Deleting a single option removes that option and its nested lines - and deleting the last remaining option removes the whole choice rather than leaving an empty one.
- Deleting a
whenremoves the entire chain - its lines, everyelse whenbranch, and the otherwise branch. Deleting just one branch row removes that branch and its lines only.
You will never be left with an orphaned branch, a childless header, or an option pointing at nothing.
Undo brings it back
Every delete is undoable - Undo restores the event (or the whole structure) exactly where it was. One thing to know: undo in the story editor is one-way, with no Redo. If you undo a deletion and decide you wanted it gone after all, just delete it again.